Thursday, September 6, 2012

0.4.0

0.4.0 Is out :D
heres whats new
  • Chests to store items
  • Beds to skip night and setting your spawn point
  • Added Creepers
  • TNT, and flint and steel to ignite
  • Food items added: apples, bread, mushroom soup, beef, chicken and pork
  • Added recipes: wool from string, green wool and stone bricks
  • Added a Peaceful mode option for Survival mode without monsters
  • Added wheat, seeds and hoe
  • Added moss stone, redstone ore and white wool to Creative inventory
  • Added trapdoor
  • Red dye can be obtained by cooking red mushroom
  • Added several more dyes (combined from primary dyes)
  • Zombies now drop feathers
  • Made the day longer
  • Limited the total number of a given monster type
Bug Fixes:
  • When using an item, the player’s movement speed is decreased
  • Monsters could spawn indoors
  • Added fall damage for clients
  • Players could knock each other far away
  • Incorrect bow rendering in 3rd person view
  • Missing particles after critical arrows
  • Stairs reverted back to their basic blocks when destroyed
  • Charging the bow could destroy certain blocks (flowers, torches), or interact with blocks
  • The game crashed if player was killed while having the bow charged
  • Connecting players could die in Creative mode
  • Dark leaves sometimes had workbench texture
  • Wrong crafting table size for Xperia Play
  • Bow didn’t take damage when used
  • Non-dark brown tree trunks are now added back to the game (you may need to start a new world as host)
  • Destroying a door could leave half a door
  • Missing spider death sound on iOS

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